So… yeah you can probably guess what’s happening by the title. So here’s the story. I was battling Taen at the Dragon Ruins when he was trying to revive the Original Dragon (spoiler if you don’t know what I am taking about) and enter battle and yeah I got destroy but, Nora’s pokemon was still alive so I was still in battle even though my pokemon fainted. And then the script error making the game crash. Re-enter the game and well, it saved when I enter the battle but, here’s the problem. When you faint and it autosave during script error your pokemon will remain fainted, so there I am because it auto save for me when enter battle and there’s nothing I can do to stop and yeah I was forced to enter a battle with fainted pokemon in my entire team and then the game crash because I entered the battle with fainted pokemon. And whenever I load that save file the same thing would happen again. So HOW DO I FIX THIS STUPID BUG OR CAN YOU PATCH IT UP. Please?
Maybe try loading one of your backup saves?
1a) Mac: Go to your Pokemon Insurgence application, right click and select "Show Package Contents. Then go to Users>Wineskin>Saved Games>Pokemon Insurgence
1b) Windows: Go to Users>[your username]>Saved Games>Pokemon Insurgence
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There should be a file named “Game.rxdata”, and then 3 other “backups”. “Game.rxdata” is your current save, the other 3 are the 3 saves you made before the current one. Take the current “Game.rxdata” file, put it on your desktop (Not a shortcut, or a copy of the file - move the actual file.)
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Rename “Save_0_Backup_1.rxdata” to “Game.rxdata”, making your previous save (likely the save before you started battling) your current save game
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Start up Pokemon Insurgence
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Report back what happens
If this works, stop using autosave. It sounds convenient but it really causes more problems than its worth.
I didn’t use auto save it auto save for me when the script crash when I didn’t ask for it
Yeah it saves upon crashing regardless of autosave settings. Did it work though?
It WORK!!! Yes finally I can play. Thank you so much for helping out, but one question what do I do to the Game.rxdata you told me to take out from the file?
You can keep it if you like, but it doesn’t serve much of a broken due to it being stuck. I’d suggest deleting it because it just takes up space.
Yeah what @Dechozen101said. All that file contains now is the save state data for loading into the situation you were stuck in, deleting it will cost you nothing.