While looking back at my delta-only save file, I found that my delta haxorus (caught without resetting) was shiny. I thought that it would be a shame to leave it sitting in my box, so here’s a team I’m planning to build around it! Constructive criticism is very welcome, as I am not used to the Insurgence meta. Thanks!
Delta Haxorus @ life orb (strong jaw)
Iron Head
Waterfall
Swords Dance
Earthquake
Jolly, 252 atk 252 spe 4 hp
The star of this team. Standard STAB moves, with no priority bc I have webs. And yes, the Jolly nature is natural.
Delta Metagross (Spider) @ leftovers (poison touch)
Sticky Web
Stealth Rock
Earthquake
U-Turn
Impish, 252 hp 252 def 4 spd
Pretty standard lead set for metagross (I think). Leftovers instead of mental herb bc it needs sustain, and I can u-turn out and come back in to set webs anyways.
Mega-Delta Bisharp @ D. Bisharpite (defiant)
Mach Punch
Aerial Ace
Knock Off
Blaze Kick
Adamant, 252 atk 252 spe 4 def
The defiant mon; I think either defiant or competitive is necessary for any webs team. 4 attacks so I can switch into defog and sweep after mega evolving with a +2 boost.
Delta Raichu @ Light Clay (cloud nine)
Rapid Spin
Light Screen
Reflect
U-Turn
Hasty, 252 hp 252 spe 4 spd
I initially included this for hazard removal, as I can’t afford to run defog. Although screens aren’t necessary, I decided to run it so that haxorus can have an easier time setting up.
Delta Lanturn @ Colbur Berry (flash fire)
Substitute
Tail Glow
Fire Blast
Shadow Ball
Timid, 252 spa 252 spe 4 hp
Instead of using dela charizard or milotic as a special spin blocker, I decided to go with delta lanturn. Honestly, lanturn’s only advantage is tail glow, but that’s all it needs to sub on the switch, and sweep after one boost.
Armored Delta Volcarona @ D. Volcarona Armor (levitate)
Toxic
Roost
Sludge Wave
Dark Pulse
Calm, 252 spa 252 spd 4 hp
This thing is here mainly to beat stall and sit in front of special attackers. Not much else to say.