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Rate my M. Donphan team

Alright, so I decided to make a team using one of the new megas, Mega Donphan. Let me know what you think, and how I can improve it
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a (Talonflame) @ Leftovers
Ability: Gale Wings
EVs: 244 HP / 252 Atk / 8 Def
Adamant nature

  • Tailwind
  • Flare Blitz
  • Brave Bird
  • Swords Dance
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    a (Celebi)
    Ability: Natural Cure
    EVs: 252 SAtk / 4 SDef / 252 Spe
    IVs: 30 Atk / 30 SAtk / 30 Spe
    Modest nature
  • Nasty Plot
  • Giga Drain
  • Psychic
  • Hidden Power
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    a (Donphan) @ Donphanite
    Ability: Sturdy
    EVs: 252 HP / 252 Atk / 4 Spe
    Adamant nature
  • Earthquake
  • Seed Bomb
  • Gunk Shot
  • Rapid Spin
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    a (Delta Bisharp) @ Choice Band
    Ability: Wind Force
    EVs: 4 HP / 252 Atk / 252 Spe
    Adamant nature
  • Mach Punch
  • Hi Jump Kick
  • Blaze Kick
  • Stone Edge
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    a (Heatran) @ Air Balloon
    Ability: Flash Fire
    EVs: 168 HP / 116 SAtk / 224 SDef
    Modest nature
  • Magma Storm
  • Flash Cannon
  • Stealth Rock
  • Earth Power
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    a (Azumarill) @ Sitrus Berry
    Ability: Huge Power
    EVs: 4 HP / 252 Atk / 252 Spe
    Adamant nature
  • Aqua Jet
  • Play Rough
  • Knock Off
  • Belly Drum
1 Like

I’m gonna say invest in defense with Heatran and change it to bold. Earthquake is very prevalent and assault vest could help but you have stealth rock on it.

i have balloon tho

Me who’s an idiot

Honestly the team looks solid. Any problems in movesets evs or items are solved with one fix. Nice team

That is a really good, well balanced team
(Says the guy who knows basically nothing about competitive)

heres a replay of donphan cleaning late game

1 Like

bruh.

As someone who fought many time against this team, I can agree its a good one.

Hovever, you should put the 8 EV for your Talonflame in speed in order to outspeed Kyurem-B without Tailwind.

1 Like

you won because my gengar died :frowning:

Well, as Donphan’s ability ignores immunities, EQ becomes Thousand Arrows. You could run a Hippowdon-esque set with SR and Roar, but offensive set-wise, this is pretty much the best set, though if you don’t mind losing utility Rapid Spin, Gyro Ball hits Ice and Fairy types though it’s a bit redundant,

1 Like

I’m questioning the use of Celebi though.

I think Rapid Spin is better because as Clefable being the most common fairy type, it wouldn’t take more than Gunk Shot. Plus, it is its only hazard remover.

i honestly didnt have a better idea for a special grass type to use

1 Like

Celebi is very useful against support Starmie and check Keldeo very well, so Azumarill have less pressure as its only check aside from Celebi.

serperior crying in the corner

2 Likes

Yeah, Rapid Spin is probably better here. Magma Storm/Lava Plume is up to preference here, though maybe Taunt/Toxic over Flash Cannon? TBH, a rare pick that completely walls most Keld is Water Absorb Jellicent. But yeah, I agree with Sbeve that Serp might be the better pick here.

2 Likes

Jellycent has seen high level tournament usage, its pretty underrated at times.

2 Likes

i just wanted the bulk/psychic typing that celebi offers, but if u guys think serp is better here