Post-Game Team: What to Improve?

Finally beat the champion on my second try (I decided trying to beat it with level 80 pokemon was gonna get futile on my first), and I satisfyingly won by PP stalling his D. Volcarona to death with Armored Tyranitar! :smiley:. Anyways, I was wondering what changes could help my team moving into the post game and Elite Four rematches? (I wont list EVs since I havent really sunk in the time to bother yet)

Spiritomb
Ability: Noctem
Nature: Mild (really want to change this lol)
Item: Dark Rock
Moves:

Knock Off
Shadow Sneak
Toxic
Protect/Taunt

D. Charizard
Ability: Spirit Call
Nature: Timid
Item: D. Charizardite
Moves:

Shadow Ball
Draco Meteor
Flamethrower
Will-O-Wisp

Armored Tyranitar
Ability: Sand Stream
Nature: Careful
Item: Tyranitar Armor
Moves:

Crunch
Ice Punch
Superpower
Stone Edge

Aegislash
Ability: Stance Switch
Nature: Brave
Item: Leftovers
Moves:

Kings Shield
Swords Dance
Shadow Sneak
Iron Head

Greninja
Ability: Protean
Nature: Quiet (also want this changed eventually)
Item: Expert Belt (Life orb recoil was getting annoying)
Moves:

Shadow Sneak
Gunk Shot
Dark Pulse
Surf

Togekiss
Ability: Serene Grace
Nature: Sassy (not optimal but ok)
Item: Leftovers
Moves:

Air Slash
Thunder Wave
Softboiled
Aura Sphere

What Pokemon or moveset suggestions do y’all have for my team?

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@PeterHolmes74!

so the pokemon are fine, it’s just the natures. The ONE thing I would change is D. charizard or at least its mega stone for a better noctem sweeper (d electivire, mega d typhlo)

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I do have D. Typhlosion, what set do you recommend for it? Currently have thunderbolt, flash cannon, grass knot, and dark pulse.

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that set is fine, although you may want to replace grass knot with energy ball sometimes

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Sounds good. Thanks!

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That’s good! I feel like your Tyranitar has more a support nature, so I wouldn’t be surprised to see Stealth Rock on it.

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