I guess I want feedback on what I’m missing, if the ideas make sense, and if something else simply outclasses what I’m trying to do. This applies to two Delta Pokémon. Also, I’m not going for super tough stuff, but just want some feedback on what I think should be simple stuff.
The first: delta ambilom: It would have technician as the ability, and would max out (unsurprisingly) speed and attack.
The moves I think would work on it so far are
- Fake out
- Shadow punch
- Double hit
- … I don’t know, … maybe drain punch? Maybe night shade for utility in catching Pokémon (like false swipe)
Alright, that’s one.
Now, how about a sun team delta noivern? Ability:solar power Max out speed and special ark
- Nasty plot (for when I expect my mon to force a switch)
- Synthesis (for countering walls that don’t have hp fire)
- Petal dance
- Flash cannon
Here is my updated version 1.1 Ability: solar power
Max out special attack and speed, timid nature to boost speed. (I consider the timid nature a compromise from chlorophyll.)
- solar beam
- flash cannon
- dark pulse, or ver. 1.2.1 has heatwave
- nasty plot
I think the mindgames about forcing a switch on the nasty plot boost make it better than synthesis because I don’t see this Pokémon living long. It should take only one hit on most things it doesn’t outspeed, except for bulky types with priority that it cannot hit super effectively, but with a nasty plot boost, that becomes unlikely. Kills houndoom in sun but is outspeed by speed boost blaziken with protect. I assume the Pokémon can be thrown into the garbage if sun isn’t up on those who resist its STAB moves.
Notable counters: anything with fire or physical and speed. Benefits greatly from stealth rocks or spikes. Loses to blaziken, beats infernapes lacking choice scarf, but they normally don’t.
Chlorophyll is beginning to look more effective, as notable offensive threats are sometimes overkilled by the existing damage, but this mon is too slow. I’d say you can use this as a sun team wall breaker, or change ability to make it stand toe to toe with offensive threats.