This game needs more Heart Scale

honestly think that the drop rate for heart scale is insanely low. I’ve rocksmashed somewhere north of 200 rocks and have yet to find a single Heart Scale. infact the only 2 I’ve gotten all game was the two a girl gave me for showing her a Jigglypuff. Please leave some suggestions.

I’ve found the drop rate of such things to be really low. I’ve fought a ton of geodudes and other rock-hiding creatures but I haven’t found any heart scales. According to the wiki it’s set at 11%… feels a lot lower for some reason.

I’ve gotten Pearls and Fossils sometime. But mostly its either NOTHING or a Battle.

I’d assume this is because the 11% is being taken with respect to the rest of the items, rather than with respect to the odds of getting an encounter when smashing a rock. Since the chances are separated into 25% getting an encounter, 25% getting an item, and 50% getting nothing every time that a rock is smashed, you realistically have roughly a 2.75% chance of getting a Heart Scale each time. The 11% may not be exactly accurate, but it’s pretty close to the manual testing that I did ages ago.

I personally found it much more reliable to get Heart Scales while grinding for IV Stones using a team of Pick Up Linoone. I somehow managed to amass 235 without really meaning to.

This is also how I ended up with more Heart Scales than I could ever use. But I think fishing for Luvdisc and stealing their items is more efficient if you’re just looking for Heart Scales and nothing else.

It is 2.7% chance to get a heart scale from a boulder.

Fishing is a very slow process and is the only reasonable way other then Pickup (good luck!) to get them in abundance.

Fishing isn’t that bad if you have a fainted Compound Eyes pokemon leading, followed by a Frisk pokemon with Covet/Thief/Trick/Switcheroo.

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I might have no choice but to spend my time before the next version doing nothing but gathering heart scales in that manner.