Just wanted to clarify some things about M-Eevee, since I’m thinking about choosing him as my starter.
So, using it’s Mega Evolution, Eevee will get the base stats and abilities of his other forms, but the nature, IV and EV will be of the Eevee-base form, right? And while choosing an attack as a M-Eevee, to see who gets to attack first what counts is the Eevee-base form speed, not the speed of Jolteon, Espeon, Vaporeon, etc, right?
Then, what is the best nature, IV and EV for Eevee, since it’s frail and slow? Try to get him more bulky, with some defensive nature and high IV to defense and sp. defense? Or go all speed (timid or jolly, if we want to get a attacker or sp. attacker), to get the turn first?
Frankly I’m not a fan of Foul Play on Mega Eevee- First of all, I don’t feel like it works (Audino training and the damage output increases steadily as I level up), and second I think Psychic is just a much better choice, as the option to change your ability to Magic Bounce whenever you want is pretty awesome to me.
If M-Eevee changes abilities when it’s form changes, and it isn’t likely to have a normal move in it’s moveset, why would adaptability be anything other than useless in a Mega Eevee build?