Moveset and nature for Shadow Mewtwo

So im finally able to catch it but i dont know what is a good nature for him and the moveset. (Maybe its like normal Mewtwo but im not sure)

Not exactly. Lemme make a set. @Sbeve, LEMME MAKE A SET!

LEMME MAKE A SET @GiaPeNiw

so shadow mewtwo has a mega which is physical, so you wanna go for jolly nature (if mega) or timid if you plan on running reg shadow mewtwo

reg shadow mewtwo -life orb

-dark pulse
-psystrike
-flamethrower
-thunderbolt/aura sphere

the set you made is ok, but recover doesnt really make sense when it’s an offensive mon

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Why ping them, now they’ll make a set

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Fine

S. Mewtwo @ Life Orb
Ability: Intimidate
Timid Nature
EVs:
252 Sp. Atk/252 Spe/4 Def

  • Dark Pulse
  • Aura Sphere
  • Psychic
  • Recover
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Shadow Mewtwo doesn’t get hubris

Armored Mewtwo gets hubris

Oh wow. That was confusing…lemme make an edit.

I would go for:
S. Mewtwo @lifeorb
Timid Nature
4 HP/252 SpAtk/252 Speed
Dark Nova
Aura Sphere
Psy strike
Nasty plot (if it gets it)

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doesnt get nasty plot sadly

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Rip, it would be AG if it did so it is understandable kek

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I would go for a more reliable dark move…

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Dark Nova is far better than Dark Pulse imo

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yea imo it’s really down to personal preference

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True…but when you do not use it, it takes up a space on your mon.

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True

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physical set (mega shadow mewtwo)

S. Mewtwo @ it’s mega stone
Jolly
252 attack 252 spe 4 def

  • zen headbutt
  • drain punch/brick break
    -dark nova/foul play
  • bulk up/earthquake/elemental punch/poison jab
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Thanks for the help

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