Looking at regular Zebstrika, and you know why it’s in PU. It has a lackluster movepool that is extremely limited in both of its offensive stats, being only remotely usable in its worse offensive stat.
Now when I saw that Zebstrika got a Mega in insurgence, I hoped it would be a new light for it to shine with. It got its attack all the way up to 130, and its speed became high enough for it to outspeed every single unboosted pokemon in the game (apart from a +speed Speed Deoxys, but who uses that?). It also got a minor boost in its defense up to 78, and its special defense became decent going up to 98.
And then its ability… Multiscale. A weird choice, but it seems to allow Zebstrika to tank atleast 1 hit and perhaps set up with this breathing room.
A proposed set for Zebstrika would be:
4Hp, 252Attack, 252Speed. (pretty standard here, just not for a zebstrika).
- Play Rough
- Wild Charge
- Flame Charge
- Livewire
Play Rough and Wild Charge are there for stab, they give decent offensive coverage, and it can take care of dragons for your team. Flame Charge is there so after using it without a real risk (because of Multiscale) you’ll outspeed all of your opponents, also, it works well against Ferrothorn and Scizor. Livewire because a physical Zebstrika really has no other moves that it can use, perhaps Return or Double-Edge, but you already have 2 moves that do more damage than those, and you don’t gain any coverage from it. I’d love to see it get anything other than Wild Charge as an offensive move, as it pretty much wastes your Multiscale boost, but hey, that’s all we have.
The movepool didn’t get any better, at all really. It now has stab Play Rough, which is very good. Aside from that, it really doesn’t have anything new going for it that the old zebstrika couldn’t do. It got really good stat boosts, but ultimately it just doesn’t have moves to go with it at all. The boost in Attack initially looks good, but there is a reason why all regular Zebstrika are running with a special set.
The boost to defense also only works soso. It helps you set up a Flame Charge, but it doesn’t have any other moves that benefit from it in terms of setting up. If it got Swords Dance or maybe Dragon dance it would work pretty well, but it doesn’t. It also lacks any type of recovery to make use of Multiscale more than once, which makes it much less effective.
All in all, Mega Zebstrika brought nothing worthwhile to the table. It has an interesting typing with fairly good offensive potential, but mostly against pokemon that are already slower than it anyway. It now outspeeds things like M-Salamence, which is nice. But in the end, it would’ve appreciated a specially offensive boost so much more, as it actually has a handful of moves to use with that.
It gets completely shutdown by M-Aggron, M-Venusaur, Heatran, Lando-T, and it doesn’t really have anything you cannot predict (it has only 2 good offensive moves, which are both very predictable) and the Mega Slot is probably better given to something like M-Charizard or anything else really. It’s gonna perform pretty well in lower tiers, even if its predictable, its stats are still pretty intimidating, packing a punch and being hard to dent (atleast initially), but in OU it gets shutdown by very common walls and probably won’t gain any real momentum.
Anything I missed? Do you disagree? Leave it below.