Hi guys, girls and everything in-between! So, back at it again. You know. Mega Flygon. That’s strong. Got the second highest sound based damage in the tier along with higher speed than a lot of the offensive tier. Neat.
Today, I used it on a spikes stacking team. That’s some sort of offensive Balanced team and feature a Pokémon I never used before: Breloom. I think many of you will like it.
Summary
Flygon-Mega @ Flygonite
Ability: Amplifier
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
-Boomburst
-Drakon Voice
-Fire Blast
-U-turn
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
-Hydro Pump
-Volt Switch
-Will-O-Wisp
-Pain Split
Clefable @ Leftovers
Ability: Magic Guard
EVs: 248 HP / 236 Def / 24 SpD
Bold Nature
IVs: 0 Atk
-Stealth Rock
-Moonblast
-Thunder Wave
-Soft-Boiled
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
-Spikes
-Leech Seed
-Gyro Ball
-Knock Off
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
-Scald
-Rapid Spin
-Recover
-Psyshock
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 12 HP / 244 Atk / 252 Spe
Jolly Nature
-Spore
-Superpower
-Seed Bomb
-Substitute
Mega Flygon
I guess you know the trill. Before Mega, it has a Stealth Rock resistance and Levitate. Then, after Mega Evolution, it become super fast for the tier, get converted to sound based damage and now get a vulnerability to all hazards. The last trait is tricky because it means Mega Flygon is easily chipped into a priority move range.
I used the classic Dragon Voice for STAB. It seems like Boomburst is more useful against the overall metagame than Bug Buzz. On the last move, I chose Fire Blast for Steel types, although Earth Power could be used to get rid of Heatran, and U-Turn to form a Volt-Turn core with Rotom-W.
Rotom-W
Speaking of which, pair incredibly well with Mega Flygon. Rotom-W checks the Flying types of the tier like Tornadus-T, Talonflame and Delta Blaziken. Extremely classic set, nothing special here.
Clefable
I chose to use Clefable as a way to check Weavile and setup hazards. You know Clefable has a metric F***thon of support capability and I didn’t ignored that. It also helps pivot around opposing Dragons.
Ferrothorn
Paring incredibly well with Clefable, it form my hazard stacking core. You know how much I love this Pokémon defensively, no big surprise. Although, I wonder if I should use Iron Head instead of Gyro Ball so I can beat slow Clefable and not be crippled with my own Clefable’s paralysis.
Starmie
Bulky Starmie is a very good Rapid Spinner and check to Keldeo, barring Hidden Power Electric. Furthermore, since its a Rapid Spinner, I don’t remove my own hazards in the process. I used Psyshock instead of Reflect Type so I beat Keldeo as opposed to resist Pursuit.
Breloom
Well… I don’t know if that’s the right set nor the right Pokémon. I said: “I have a lot of special attacker. What fighting types doesn’t stack too many weaknesses with my team?” Then I chose Poison Heal Breloom.