I’ve been dissatisfied with my team for a while and am stuck on The Forgotten One, so I’m looking to make some adjustments/replacements. Ideally, D. Venusaur will stay on the team since it’d feel weird ending the game without my trusty starter, but everything else is flexible. Here’s what I’ve got so far:
Delta Venusaur @ Delta Venusaurite
Ability: Psycho Call (Hubris)
EVs: 240 HP / 244 SpA / 24 Spe
Modest Nature
- Psychic
- Moonblast
- Calm Mind
- Moonlight
Delta Vespiquen @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Thunderbolt
- Flash Cannon
- Stealth Rock
Delta Snorlax @ Leftovers
Ability: Thick Fat
EVs: 188 HP / 144 Def / 178 SpD
Careful Nature
- Synthesis
- Bulk Up
- Wood Hammer (probably going to replace this with Seed Bomb)
- Earthquake
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Night Slash (should be Knock Off, but I forgot to get it before I was locked out of Erebus)
- Swords Dance
- Iron Head
- Sucker Punch
Delta Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Drain Punch
- Bulk Up
- Aerial Ace
Swampert @ Leftovers
Ability: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature
- Stealth Rock (why do I have two of these???)
- Earthquake
- Aqua Tail (can’t get Waterfall yet)
- Protect
(I know, I’m bad at building teams… I, ahem, “borrowed” most of these sets from Smogon or the viability doc, which I know isn’t always a great idea since the competitive scene has a lot of its own nuances that PvE doesn’t.)