So I noticed a few people were having an issue with the current macOS version of PI and while toying around with it I found out the wineskin wrapper was out of date.
There are two other ways you can do this using either the porting kit or the wineskin wrapper inside the macOS app but both of those ways failed to update for me. Both the wineskin porting kit and the wineskin wrapper inside the macOS app kept freezing when trying to update. So, here’s what I did in the hopes that it would help some of you.
I’ve tested this on macOS High Sierra 10.13, it should work fine on any version after El Capitan but I’m not entirely certain about anything prior. I can tell you that though anything before OS X 10.5 will probably, most likely not work.
It was suggested by Cheese555 to post it in the guides section since no one’s really written a guide to create your own wrapper and I’m almost certain there are easier ways to do this but at least this way gets you a bit more familiar with the tools involved so if you come across this type of situation in the future where the wineskin won’t update, you can update it yourself by referring to this or using what you’ve learned.
So, okay, I got it running by making my own Wineskin wrapper. It was much easier than trying to get the macOS version of PI running on High Sierra. I’ve verified that it works on my system so if anyone has issues setting it up, send me a PM or reply to this thread but if you follow the instructions you should be fine. Also check This Thread, just in case, since that’s the original thread where I worked on it.
Things you’ll need:
Wineskin Winery version 1.7 and the Windows core version of Pokemon Insurgence. (It’s recommended to duplicate it so that you don’t have to redownload it if you mess up)
First thing you’ll need is Wineskin Winery, which is available here:
The version I used is 1.7 and even though it says its only available for macOS Yosemite, it DOES work under High Sierra.
For the version of Pokemon Insurgence, you’ll need to make sure you get the full version, the core game. It will NOT work with the launcher version, so make sure you have the full, core game.
Once you have those two items you’re ready to go!
Open Wineskin Winery and you should have a little window pop up like this:
Don’t be concerned if yours is completely blank and you don’t see the “Wineskin-2.6.2” in the “Wrapper Version”. You still need a wrapper and an engine installed.
Click the plus ( + ) symbol in the left-center section of the window in order to add a new engine.
I chose “WS9Wine2.16” from the drop down menu that pops up, but any of the newer engines should work:
You’re going to want to click “Download and Install” and then click “Okay” to, well, download and install it. Once that finished you should be back at the main Wineskin Winery screen and you’re almost ready to create your blank wrapper.
Next, make sure you click the “Update” button just below the window with the engine you just installed. It should update a wrapper in there for you, make sure its the Wineskin-2.6.2 wrapper or anything newer. (Thanks to Vetrix for letting me know this step. I was doing this part by memory because I’d already updated the wrapper.)
Go ahead and create a new blank wrapper by clicking on the button that says, “Create New Blank Wrapper”.
It is going to ask you a couple questions, the first of which will be the name of the wrapper/app. I named mine “PokemonInsurgence”. Go ahead and click “ok” once you have your name typed in.
It’ll take a little while for it to create the wrapper, while it does this it’ll help if you minimize everything on your screen so you can see any popups. The first time you create a wrapper its going to ask if you want to install .NET and HTML libraries in the wrapper. I went ahead and told it to install them. So essentially you’re going to get two popups that’ll ask you if you want to install, go ahead and click yes.
You’re going to get yet another popup, this one should be the one telling you that your blank wrapper has been created and if you want to view it in a Finder window. Go ahead and choose “View in Finder Window” because we’re still not completely done yet.
This is the finder window I got, ignore the “MyCoolWrap” apps. I was toying a bit to get proper documentation.
Go ahead and drag your wrapper to your desktop. This’ll make the next couple parts fairly easy.
Once the wrapper is on your desktop, right click on it and choose “show package contents”. You should get another finder window that looks like this:
Go ahead and double click just under “drive_C” to where it says “Wineskin”. You should get an image that looks like this pop up:
Go ahead and click “Install Software”. You’ll now have three options. I went ahead and chose “Move a Folder Inside”. It’ll open up a window and you’ll need to navigate to your Downloads folder. So choose “Downloads” on the left and then inside there you’re going to only click once to select the Pokemon folder, then select “Choose”.
Mine automatically populated the game.exe location, but yours should say:
Go ahead and click “Okay” and then “Quit”. And you’re all done!
All you have to do now is double click on the PokemonInsurgeance wrapper that you created and the game itself should run.
Edit: Fixed part of the guide that I was doing entirely by memory. Big thanks to Vetrix!
If your game doesn’t open in High Sierra (as in you double click the app but nothing happens), do this:
Right click the app, click show package contents. Inside there should be an app called “Wineskin”. Open that, and click Advanced. Then, click “Set Screen Options”. Uncheck “Auto Detect GPU Info for Direct3D”.