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RMT Semi rain offense


#1

D. Blaziken @ Life Orb Ability: Gale Wings Level: 50 Shiny: No EVs: 0 Hp255 Atk0 Def0 SpA0 SpD255 Spe Adamant Nature

U-turn Superpower Zen Headbutt Brave Bird Priority and hard hitting physical attacker all round 2 things I needed D. Tangrowth @ Leftovers Ability: Dry Skin Level: 50 Shiny: No EVs: 255 Hp0 Atk255 Def0 SpA0 SpD0 Spe Impish Nature

Stealth Rock Earthquake Synthesis Drain Punch Very tanky in rain and out. Gives ground immunity and fighting stab as well as rocks. Synthesis not so good on rain team? D. Volcarona @ D. Volcarona Armor Ability: Levitate Level: 50 Shiny: No EVs: 0 Hp0 Atk0 Def255 SpA0 SpD255 Spe Timid Nature

Dark Pulse Roost Aura Sphere Sludge Wave Fast special attacker to counter slow fairies Karine (Mew) @ Leftovers Ability: Synchronize Level: 50 Shiny: No EVs: 240 Hp0 Atk0 Def0 SpA255 SpD15 Spe Calm Nature

Psychic Roost Will-O-Wisp Defog Special tank. Van cripple physical attackers and remive hazards. D. Serperior @ Damp Rock Ability: Drizzle Level: 50 Shiny: No EVs: 0 Hp0 Atk0 Def252 SpA0 SpD255 Spe Timid Nature

Scald Slack Off U-turn Ice Beam Rain setter but also quite the powerhouse. Gives ice coverage I was lacking. D. Typhlosion @ Delta Typhlosionite Ability: Motor Drive Level: 50 Shiny: No EVs: 0 Hp0 Atk0 Def255 SpA0 SpD255 Spe Modest Nature

Energy Ball Livewire Flash Cannon Thunderbolt Absolute monster and fairy check